---
title: "Class LayerData | Customer's Canvas On-Premises"
canonical: "https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.Canvas/LayerData/"
---

# Class LayerData

> **Inheritance:** `System.Object` -> LayerData

###### **Namespace**: [Aurigma.DesignAtoms.Canvas](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.Canvas.md)

###### **Assembly**: Aurigma.DesignAtoms.dll

```csharp title="Syntax"
public class LayerData
```

## Inherited Members

* `System.Object.ToString`
* `System.Object.Equals(System.Object)`
* `System.Object.Equals(System.Object,System.Object)`
* `System.Object.ReferenceEquals(System.Object,System.Object)`
* `System.Object.GetHashCode`
* `System.Object.GetType`
* `System.Object.MemberwiseClone`

## Constructors

### LayerData

```csharp
public LayerData()
```

### LayerData

```csharp
public LayerData(Layer layer)
```

## Properties

### ID

```csharp
public string ID { get; set; }
```

### N

```csharp
public string N { get; set; }
```

### R

```csharp
public RectangleF? R { get; set; }
```

### V

```csharp
public bool V { get; set; }
```

### L

```csharp
public bool L { get; set; }
```

### VO

```csharp
public List<LayerTypeData> VO { get; set; }
```

## Methods

### ApplyState

```csharp
public void ApplyState(Layer l)
```

##### Parameters

| Type | Name | Description |
|:---|:---|:---|
| [Aurigma.DesignAtoms.Canvas.Layer](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.Canvas/Layer.md) | *l* |  |

## Fields

### TextureStorageId

```csharp
public string TextureStorageId
```

### TextureSourceWidth

```csharp
public int TextureSourceWidth
```

### TextureSourceHeight

```csharp
public int TextureSourceHeight
```

### PreviewColor

```csharp
public RgbColor PreviewColor
```

### RenderingType

```csharp
public RenderingType RenderingType
```
