---
title: "Class BuildingSubpathState | Customer's Canvas On-Premises"
canonical: "https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/BuildingSubpathState/"
---

# Class BuildingSubpathState

> **Inheritance:** `System.Object` -> [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.ActiveState](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/ActiveState.md) -> BuildingSubpathState

###### **Namespace**: [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.md)

###### **Assembly**: Aurigma.DesignAtoms.ImageProcessing.dll

```csharp title="Syntax"
public abstract class BuildingSubpathState : ActiveState, IPathBuilderState
```

## Implements

* [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.IPathBuilderState](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/IPathBuilderState.md)

## Inherited Members

* [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.ActiveState._context](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/ActiveState.md#_context)
* [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.ActiveState.Add(Aurigma.GraphicsMill.AdvancedDrawing.PathPoint)](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/ActiveState.md#add)
* [Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States.ActiveState.Build()](https://customerscanvas.com/docs/on-premises/design-atoms-cs/reference/api/Aurigma.DesignAtoms.ImageProcessing.Parsing.Builders.Path.States/ActiveState.md#build)
* `System.Object.ToString`
* `System.Object.Equals(System.Object)`
* `System.Object.Equals(System.Object,System.Object)`
* `System.Object.ReferenceEquals(System.Object,System.Object)`
* `System.Object.GetHashCode`
* `System.Object.GetType`
* `System.Object.MemberwiseClone`

## Constructors

### BuildingSubpathState

```csharp
protected BuildingSubpathState(IPathBuilderContext context, PathPoint subpathStart, PathPoint segmentStart)
```

## Fields

### _subpathStart

```csharp
protected PathPoint _subpathStart
```

### _segmentStart

```csharp
protected PathPoint _segmentStart
```
