Class State
Inheritance
System.Object
State
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Assembly: Aurigma.DesignAtoms.Model.dll
Syntax
Constructors
State()
Declaration
State(Product)
Declaration
public State(Product product)
Parameters
| Type |
Name |
Description |
| Product |
product |
|
Properties
CustomData
Declaration
public StateCustomData CustomData { get; set; }
Property Value
Product
Declaration
public Product Product { get; set; }
Property Value
RenderingConfig
Declaration
public RenderingConfig RenderingConfig { get; set; }
Property Value
UiConfig
Declaration
public UiConfig UiConfig { get; set; }
Property Value
Methods
GenerateId()
Declaration
public static string GenerateId()
Returns
| Type |
Description |
| System.String |
|
Merge<TState>(TState[])
Declaration
public static TState Merge<TState>(params TState[] states)
where TState : State, new()
Parameters
| Type |
Name |
Description |
| TState[] |
states |
|
Returns
Type Parameters
Merge<TState>(IEnumerable<TState>)
Declaration
public static TState Merge<TState>(IEnumerable<TState> states)
where TState : State, new()
Parameters
| Type |
Name |
Description |
| System.Collections.Generic.IEnumerable<TState> |
states |
|
Returns
Type Parameters