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Class State

Inheritance
System.Object
State
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Aurigma.DesignAtoms.Model
Assembly: Aurigma.DesignAtoms.Model.dll
Syntax
public class State

Constructors

State()

Declaration
public State()

State(Product)

Declaration
public State(Product product)
Parameters
Type Name Description
Product product

Properties

CustomData

Declaration
public StateCustomData CustomData { get; set; }
Property Value
Type Description
StateCustomData

Product

Declaration
public Product Product { get; set; }
Property Value
Type Description
Product

RenderingConfig

Declaration
public RenderingConfig RenderingConfig { get; set; }
Property Value
Type Description
RenderingConfig

UiConfig

Declaration
public UiConfig UiConfig { get; set; }
Property Value
Type Description
UiConfig

Methods

GenerateId()

Declaration
public static string GenerateId()
Returns
Type Description
System.String

Merge<TState>(TState[])

Declaration
public static TState Merge<TState>(params TState[] states)
    where TState : State, new()
Parameters
Type Name Description
TState[] states
Returns
Type Description
TState
Type Parameters
Name Description
TState

Merge<TState>(IEnumerable<TState>)

Declaration
public static TState Merge<TState>(IEnumerable<TState> states)
    where TState : State, new()
Parameters
Type Name Description
System.Collections.Generic.IEnumerable<TState> states
Returns
Type Description
TState
Type Parameters
Name Description
TState
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