Skip to main content

Class SelectableCollection<T>

Namespace: Aurigma.DesignAtoms.Canvas.Collection
Assembly: Aurigma.DesignAtoms.dll
Syntax
public class SelectableCollection<T> : Collection<T>, IList<T>, ICollection<T>, IList, ICollection, IReadOnlyList<T>, IReadOnlyCollection<T>, IEnumerable<T>, IEnumerable where T : class

Inheritance: System.Object -> System.Collections.ObjectModel.Collection<<T>> -> Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>> -> SelectableCollection<T>

Implements

  • System.Collections.Generic.IList<<T>>
  • System.Collections.Generic.ICollection<<T>>
  • System.Collections.IList
  • System.Collections.ICollection
  • System.Collections.Generic.IReadOnlyList<<T>>
  • System.Collections.Generic.IReadOnlyCollection<<T>>
  • System.Collections.Generic.IEnumerable<<T>>
  • System.Collections.IEnumerable

Inherited Members

  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.AddRange(System.Collections.Generic.IEnumerable<<T>>)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.OnCollectionCleared(<T>[])
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.OnItemAdded(System.Int32,<T>)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.OnItemRemoved(System.Int32,<T>)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.SetItem(System.Int32,<T>)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.OnItemMoved(System.Int32,System.Int32,<T>)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.Item(System.Int32)
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.ItemAdded
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.ItemRemoved
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.ItemMoved
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.CollectionCleared
  • System.Collections.ObjectModel.Collection<<T>>.Add(<T>)
  • System.Collections.ObjectModel.Collection<<T>>.Clear
  • System.Collections.ObjectModel.Collection<<T>>.CopyTo(<T>[],System.Int32)
  • System.Collections.ObjectModel.Collection<<T>>.Contains(<T>)
  • System.Collections.ObjectModel.Collection<<T>>.GetEnumerator
  • System.Collections.ObjectModel.Collection<<T>>.IndexOf(<T>)
  • System.Collections.ObjectModel.Collection<<T>>.Insert(System.Int32,<T>)
  • System.Collections.ObjectModel.Collection<<T>>.Remove(<T>)
  • System.Collections.ObjectModel.Collection<<T>>.RemoveAt(System.Int32)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IEnumerable#GetEnumerator
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#ICollection#CopyTo(System.Array,System.Int32)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#get_Item(System.Int32)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#set_Item(System.Int32,System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#Add(System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#Contains(System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#IndexOf(System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#Insert(System.Int32,System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#Remove(System.Object)
  • System.Collections.ObjectModel.Collection<<T>>.Count
  • System.Collections.ObjectModel.Collection<<T>>.Items
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#Generic#ICollection<T>#IsReadOnly
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#ICollection#IsSynchronized
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#ICollection#SyncRoot
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#Item(System.Int32)
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#IsReadOnly
  • System.Collections.ObjectModel.Collection<<T>>.System#Collections#IList#IsFixedSize
  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Constructors

SelectableCollection

public SelectableCollection()

Properties

SelectedItem

public T SelectedItem { get; set; }

SelectedIndex

public int SelectedIndex { get; set; }

Methods

OnSelectedIndexChanged

protected virtual void OnSelectedIndexChanged(int oldIndex, int newIndex)
Parameters
TypeNameDescription
System.Int32oldIndex
System.Int32newIndex
Type Parameters
NameDescription
T

ClearItems

protected override void ClearItems()
Overrides
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.ClearItems
Type Parameters
NameDescription
T

InsertItem

protected override void InsertItem(int index, T item)
Parameters
TypeNameDescription
System.Int32index
<T>item
Overrides
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.InsertItem(System.Int32,<T>)
Type Parameters
NameDescription
T

Move

public override T Move(int oldIndex, int newIndex)
Parameters
TypeNameDescription
System.Int32oldIndex
System.Int32newIndex
Returns

<T>

Overrides
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.Move(System.Int32,System.Int32)
Type Parameters
NameDescription
T

RemoveItem

protected override void RemoveItem(int index)
Parameters
TypeNameDescription
System.Int32index
Overrides
  • Aurigma.DesignAtoms.Canvas.Collection.Collection<<T>>.RemoveItem(System.Int32)
Type Parameters
NameDescription
T

Events

SelectedIndexChanged

public event EventHandler<SelectedIndexChangedEventArgs> SelectedIndexChanged
Was this page helpful?