Skip to main content

Class Permission

Namespace: Aurigma.DesignAtoms.Canvas.ItemHandlers​
Assembly: Aurigma.DesignAtoms.dll​
Syntax
public class Permission : IPermission, ITransformPermission, IPlaceholderPermission, ICloneable

Inheritance: System.Object -> Permission

Implements​

Inherited Members​

  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Constructors​

Permission​

public Permission()

Permission​

public Permission(bool defaultValue)

Properties​

AllowDelete​

public bool AllowDelete { get; set; }

NoPrint​

public bool NoPrint { get; set; }

NoShow​

public bool NoShow { get; set; }

ShowDeleteToolbarButton​

public bool ShowDeleteToolbarButton { get; set; }

ShowEditToolbarButton​

public bool ShowEditToolbarButton { get; set; }

ShowSelectToolbarButton​

public bool ShowSelectToolbarButton { get; set; }

ShowHandleToolbarButton​

public bool ShowHandleToolbarButton { get; set; }

AllowMoveHorizontal​

public bool AllowMoveHorizontal { get; set; }

AllowMoveVertical​

public bool AllowMoveVertical { get; set; }

AllowDragAndDrop​

public bool AllowDragAndDrop { get; set; }

AllowFreeMove​

public bool AllowFreeMove { get; }

AllowMove​

public bool AllowMove { get; }

AllowRotate​

public bool AllowRotate { get; set; }

AllowResize​

public bool AllowResize { get; }

ResizeGrips​

public ResizeGripsPermissions ResizeGrips { get; set; }

AllowEditContent​

public bool AllowEditContent { get; set; }

ShowSelectButton​

public bool ShowSelectButton { get; set; }

ShowHandleButton​

public bool ShowHandleButton { get; set; }

ShowDoneButton​

public bool ShowDoneButton { get; set; }

Methods​

Equals​

public bool Equals(IPermission other)
Parameters​
TypeNameDescription
Aurigma.DesignAtoms.Canvas.ItemHandlers.IPermissionother
Returns​

System.Boolean

Clone​

public object Clone()
Returns​

System.Object

Was this page helpful?