Class License
Namespace: Aurigma.DesignAtoms.Licensing
Assembly: Aurigma.DesignAtoms.dll
Syntax
public class License
Inheritance: System.Object -> License
Inherited Members
System.Object.ToStringSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.ReferenceEquals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseClone
Constructors
License
public License()
Properties
IsTrial
public static bool IsTrial { get; }
IsDeveloper
public static bool IsDeveloper { get; }
IsDesktopOnly
public static bool IsDesktopOnly { get; }
IsEnterprise
public static bool IsEnterprise { get; }
ExpirationDate
public static DateTime ExpirationDate { get; }
IdmlFeatureEnabled
public static bool IdmlFeatureEnabled { get; }
SpotFeatureEnabled
public static bool SpotFeatureEnabled { get; }
VdpFeatureEnabled
public static bool VdpFeatureEnabled { get; }
MultipageFeatureEnabled
public static bool MultipageFeatureEnabled { get; }
DamFeatureEnabled
public static bool DamFeatureEnabled { get; }
PrivateLabelEnabled
public static bool PrivateLabelEnabled { get; }
Methods
Check
public static void Check()