Class LogCategories
Namespace: Aurigma.DesignAtoms.Logging
Assembly: Aurigma.DesignAtoms.dll
Syntax
public static class LogCategories
Inheritance: System.Object -> LogCategories
Inherited Members
System.Object.ToStringSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.ReferenceEquals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseClone
Fields
Rendering
public const string Rendering = "Aurigma.DesignAtoms.Rendering"
Convert
public const string Convert = "Aurigma.DesignAtoms.Convert"
Serialization
public const string Serialization = "Aurigma.DesignAtoms.Serialization"
Storage
public const string Storage = "Aurigma.DesignAtoms.Storage"
Cache
public const string Cache = "Aurigma.DesignAtoms.Cache"
StateManagement
public const string StateManagement = "Aurigma.DesignAtoms.StateManagement"
Fonts
public const string Fonts = "Aurigma.DesignAtoms.Fonts"
AssetStorage
public const string AssetStorage = "Aurigma.DesignAtoms.AssetStorage"
Vdp
public const string Vdp = "Aurigma.DesignAtoms.Vdp"
Licensing
public const string Licensing = "Aurigma.DesignAtoms.Licensing"
Infrastructure
public const string Infrastructure = "Aurigma.DesignAtoms.Infrastructure"
ViewerController
public const string ViewerController = "Aurigma.DesignAtoms.ViewerController"