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Class LogCategories

Namespace: Aurigma.DesignAtoms.Logging​
Assembly: Aurigma.DesignAtoms.dll​
Syntax
public static class LogCategories

Inheritance: System.Object -> LogCategories

Inherited Members​

  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Fields​

Rendering​

public const string Rendering = "Aurigma.DesignAtoms.Rendering"

Convert​

public const string Convert = "Aurigma.DesignAtoms.Convert"

Serialization​

public const string Serialization = "Aurigma.DesignAtoms.Serialization"

Storage​

public const string Storage = "Aurigma.DesignAtoms.Storage"

Cache​

public const string Cache = "Aurigma.DesignAtoms.Cache"

StateManagement​

public const string StateManagement = "Aurigma.DesignAtoms.StateManagement"

Fonts​

public const string Fonts = "Aurigma.DesignAtoms.Fonts"

AssetStorage​

public const string AssetStorage = "Aurigma.DesignAtoms.AssetStorage"

Vdp​

public const string Vdp = "Aurigma.DesignAtoms.Vdp"

Licensing​

public const string Licensing = "Aurigma.DesignAtoms.Licensing"

Infrastructure​

public const string Infrastructure = "Aurigma.DesignAtoms.Infrastructure"

ViewerController​

public const string ViewerController = "Aurigma.DesignAtoms.ViewerController"
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