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Class Layer

Namespace: Aurigma.DesignAtoms.Canvas
Assembly: Aurigma.DesignAtoms.dll
Syntax
public class Layer

Inheritance: System.Object -> Layer

Inherited Members

  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Constructors

Layer

public Layer()

Properties

Name

public string Name { get; set; }

UniqueId

public string UniqueId { get; set; }

Visible

public bool Visible { get; set; }

Locked

public bool Locked { get; set; }

Region

public RectangleF? Region { get; set; }

Canvas

public ICanvas Canvas { get; }

ItemHandlers

public ItemHandlersCollection ItemHandlers { get; }

Index

public int Index { get; }

BlackAndWhiteRenderingSettings

public BlackAndWhiteRenderingSettings BlackAndWhiteRenderingSettings { get; set; }

Fields

RenderingType

public RenderingType RenderingType

TextureStorageId

public string TextureStorageId

TextureSourceWidth

public int TextureSourceWidth

TextureSourceHeight

public int TextureSourceHeight

PreviewColor

public RgbColor PreviewColor

SingleOutputColor

public Color SingleOutputColor
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