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Class Layer

Namespace: Aurigma.DesignAtoms.Canvas​
Assembly: Aurigma.DesignAtoms.dll​
Syntax
public class Layer

Inheritance: System.Object -> Layer

Inherited Members​

  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Constructors​

Layer​

public Layer()

Properties​

Name​

public string Name { get; set; }

UniqueId​

public string UniqueId { get; set; }

Visible​

public bool Visible { get; set; }

Locked​

public bool Locked { get; set; }

Region​

public RectangleF? Region { get; set; }

Canvas​

public ICanvas Canvas { get; }

ItemHandlers​

public ItemHandlersCollection ItemHandlers { get; }

Index​

public int Index { get; }

BlackAndWhiteRenderingSettings​

public BlackAndWhiteRenderingSettings BlackAndWhiteRenderingSettings { get; set; }

Fields​

RenderingType​

public RenderingType RenderingType

TextureStorageId​

public string TextureStorageId

TextureSourceWidth​

public int TextureSourceWidth

TextureSourceHeight​

public int TextureSourceHeight

PreviewColor​

public RgbColor PreviewColor

SingleOutputColor​

public Color SingleOutputColor
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