Skip to main content

Class LayerData

Namespace: Aurigma.DesignAtoms.Canvas​
Assembly: Aurigma.DesignAtoms.dll​
Syntax
public class LayerData

Inheritance: System.Object -> LayerData

Inherited Members​

  • System.Object.ToString
  • System.Object.Equals(System.Object)
  • System.Object.Equals(System.Object,System.Object)
  • System.Object.ReferenceEquals(System.Object,System.Object)
  • System.Object.GetHashCode
  • System.Object.GetType
  • System.Object.MemberwiseClone

Constructors​

LayerData​

public LayerData()

LayerData​

public LayerData(Layer layer)

Properties​

ID​

public string ID { get; set; }

N​

public string N { get; set; }

R​

public RectangleF? R { get; set; }

V​

public bool V { get; set; }

L​

public bool L { get; set; }

VO​

public List<LayerTypeData> VO { get; set; }

Methods​

ApplyState​

public void ApplyState(Layer l)
Parameters​
TypeNameDescription
Aurigma.DesignAtoms.Canvas.Layerl

Fields​

TextureStorageId​

public string TextureStorageId

TextureSourceWidth​

public int TextureSourceWidth

TextureSourceHeight​

public int TextureSourceHeight

PreviewColor​

public RgbColor PreviewColor

RenderingType​

public RenderingType RenderingType
Was this page helpful?