Class LayerData
Namespace: Aurigma.DesignAtoms.Canvas
Assembly: Aurigma.DesignAtoms.dll
Syntax
public class LayerData
Inheritance: System.Object -> LayerData
Inherited Members
System.Object.ToStringSystem.Object.Equals(System.Object)System.Object.Equals(System.Object,System.Object)System.Object.ReferenceEquals(System.Object,System.Object)System.Object.GetHashCodeSystem.Object.GetTypeSystem.Object.MemberwiseClone
Constructors
LayerData
public LayerData()
LayerData
public LayerData(Layer layer)
Properties
ID
public string ID { get; set; }
N
public string N { get; set; }
R
public RectangleF? R { get; set; }
V
public bool V { get; set; }
L
public bool L { get; set; }
VO
public List<LayerTypeData> VO { get; set; }
Methods
ApplyState
public void ApplyState(Layer l)
Parameters
| Type | Name | Description |
|---|---|---|
| Aurigma.DesignAtoms.Canvas.Layer | l |
Fields
TextureStorageId
public string TextureStorageId
TextureSourceWidth
public int TextureSourceWidth
TextureSourceHeight
public int TextureSourceHeight
PreviewColor
public RgbColor PreviewColor
RenderingType
public RenderingType RenderingType