Class OverlayEffect
Namespace: Aurigma.DesignAtoms.Model.Items
Assembly: Aurigma.DesignAtoms.Model.dll
Syntax
public class OverlayEffect
Inheritance: System.Object -> OverlayEffect
Inherited Members
System.Object.ToStringSystem.Object.Equals(System.Object,System.Object)System.Object.ReferenceEquals(System.Object,System.Object)System.Object.GetTypeSystem.Object.MemberwiseClone
Constructors
OverlayEffect
public OverlayEffect(OverlayEffect overlayEffect = null)
Properties
Color
public Color Color { get; set; }
BlendMode
public BlendMode? BlendMode { get; set; }
Opacity
public float? Opacity { get; set; }
Methods
IsEmpty
public bool IsEmpty()
Returns
System.Boolean
Equals
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
System.Object | obj |
Returns
System.Boolean
Overrides
System.Object.Equals(System.Object)
GetHashCode
public override int GetHashCode()
Returns
System.Int32
Overrides
System.Object.GetHashCode
Clone
public OverlayEffect Clone()
Returns
Aurigma.DesignAtoms.Model.Items.OverlayEffect
Equals
public static bool Equals(OverlayEffect a, OverlayEffect b)
Parameters
| Type | Name | Description |
|---|---|---|
| Aurigma.DesignAtoms.Model.Items.OverlayEffect | a | |
| Aurigma.DesignAtoms.Model.Items.OverlayEffect | b |
Returns
System.Boolean