au-widget-design-editor/Commands/set-serialized-product
Classes
SetSerializedProduct
A command that deserializes a product and loads it into the editor.
For details, you can refer to the ISetSerializedProductConfig.
{
"type": "design-editor",
"name": "editor",
"params": {
"initial": { ... },
"setSerializedProduct": {
"serializedProduct": "<serializedProduct>"
}
}
}
Extends
Methods
execute()
execute(params): Promise<any>;
Executes this command.
Parameters
| Parameter | Type | Description |
|---|---|---|
params | ISetSerializedProductConfig | Parameters for the command. |
Returns
Promise<any>
Overrides
DesignEditorWidgetCommand.execute
Interfaces
ISetSerializedProductConfig
Provides properties to set up a print area.
For details, you can refer to the SetSerializedProduct command.
{
"type": "design-editor",
"name": "editor",
"params": {
"initial": { ... },
"setSerializedProduct": {
"serializedProduct": "<serializedProduct>"
}
}
}
Extends
Properties
after?
optional after?: string | string[];
The next commands to be executed after this command completes.
Inherited from
IDesignEditorCommandDefinition.after
autoCompile?
optional autoCompile?: boolean;
If false, action will never execute automatically.
Inherited from
IDesignEditorCommandDefinition.autoCompile
executeOnce?
optional executeOnce?: boolean;
If true, this command will be executed only once.
You can use it for initial command.
For example, we need to change surface depending on the option value.
We write for initial and for updateSurfaces the same productDefinition with $['option]._
And set executeOnce = true for initial. And initial will be executed only once.
Inherited from
IDesignEditorCommandDefinition.executeOnce
executeOnlyAfter?
optional executeOnlyAfter?: string[];
Current command will be executed in a next update only after all commands executed in this param.
The same example from executeOnce param.
We need to execute updateSurface on all next updates, exclude the first one.
And we set executeOnlyAfter = ['initial'] for updateSurface command.
Inherited from
IDesignEditorCommandDefinition.executeOnlyAfter
lock?
optional lock?: string[];
Name of widgets that show preloader when command executed.
Inherited from
IDesignEditorCommandDefinition.lock
message?
optional message?: string | string[];
The message for preloader.
Inherited from
IDesignEditorCommandDefinition.message
onExecuted?
optional onExecuted?: Function | Function[];
Functions that executed after command
Inherited from
IDesignEditorCommandDefinition.onExecuted
serializedProduct
serializedProduct: string;
A string in JSON format that represents a serialized product.
showPreloader?
optional showPreloader?: boolean;
If true, displays the preloader while executing this command.
Inherited from
IDesignEditorCommandDefinition.showPreloader
timeout?
optional timeout?: number;
The timeout for switching preloader messages.