au-widget-design-editor/Commands/update-surfaces-command
Classes
UpdateSurfacesCommand
A command that replaces product pages.
Here, we replace the first page of the loaded product with the third page of a state file.
{
"type": "design-editor",
"name": "editor",
"params": {
"initial": { ... },
"updateSurfaces": [{
"definition": "{{ $['options']._.props.id }}",
"surfaces": [0],
"newProductSurfaces": [2],
"replaceAll": true
}]
}
}
Extends
Methods
execute()
execute(params): Promise<void>;
Executes this command.
Parameters
| Parameter | Type | Description |
|---|---|---|
params | | IUpdateSurfacesCommandDefinition | IUpdateSurfacesCommandDefinition[] | Parameters for the command. |
Returns
Promise<void>
Overrides
DesignEditorWidgetCommand.execute
Interfaces
IUpdateSurfacesCommandDefinition
Replaces a multipage product.
For details, you can refer to the docs.
Extends
unknown.IDesignEditorCommandDefinition
Properties
after?
optional after?: string | string[];
The next commands to be executed after this command completes.
Inherited from
IDesignEditorCommandDefinition.after
autoCompile?
optional autoCompile?: boolean;
If false, action will never execute automatically.
Inherited from
IDesignEditorCommandDefinition.autoCompile
executeOnce?
optional executeOnce?: boolean;
If true, this command will be executed only once.
You can use it for initial command.
For example, we need to change surface depending on the option value.
We write for initial and for updateSurfaces the same productDefinition with $['option]._
And set executeOnce = true for initial. And initial will be executed only once.
Inherited from
IDesignEditorCommandDefinition.executeOnce
executeOnlyAfter?
optional executeOnlyAfter?: string[];
Current command will be executed in a next update only after all commands executed in this param.
The same example from executeOnce param.
We need to execute updateSurface on all next updates, exclude the first one.
And we set executeOnlyAfter = ['initial'] for updateSurface command.
Inherited from
IDesignEditorCommandDefinition.executeOnlyAfter
lock?
optional lock?: string[];
Name of widgets that show preloader when command executed.
Inherited from
IDesignEditorCommandDefinition.lock
message?
optional message?: string | string[];
The message for preloader.
Inherited from
IDesignEditorCommandDefinition.message
onExecuted?
optional onExecuted?: Function | Function[];
Functions that executed after command
Inherited from
IDesignEditorCommandDefinition.onExecuted
showPreloader?
optional showPreloader?: boolean;
If true, displays the preloader while executing this command.
Inherited from
IDesignEditorCommandDefinition.showPreloader
timeout?
optional timeout?: number;
The timeout for switching preloader messages.